Asuka Kazama
SSR
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Strings

Punishers (click to expand)

Standing

(Status On hit Damage)
i10
1 (+9 8)
i12
2,1 (+8~+9 19)
i13
d/f+1 (+8~+9 10)
i14
u/f+2 (TT KND 20(,20))
i15
d/f+2 (JG)
b+4,2 (+4~+5s 29)
i16
b+3 (CS)
i17
f+2 (JG)

While Standing

i10
FC+1 (+6)
i11
WS+4 (+8~+9 15)
i13~14
WS+2 (+8~+9 18)
i15
WS+1,4 (KND 32)
i19
WS+3 (JG)

Advanced

Whiff punish

  • f+2
  • d/f+2
  • u/f+2

Punishing low stances

  • na

Plus frame moves

  • RD (+11g)
  • f+4 (+3~+4)
  • f,f+1 (+4)
  • f,f,f+3 (0~+4)
  • u/b,b+3 (0~+4)
  • 1,2,3* (2 spins) (+6)
  • f+3* (2 spins) (+6)

Counter punishment
CommandHit levelOn block
in rage d/f+1+2m-22
in rage f, F+1+2m+11~+12g
1h-2
1, 1h, m-7
1, 2h, m-8~-7
1, 2, 3h, m, m-2~0
1, 2, 3, *, n (two spins)h, m, m+6~+7
1, 2, 3, * (three spins)h, m, !KND
1, 2, 3, B (Cancel)h, m-18~-17
1, 2, 4h, m, m-12~-11
1, 3h, l-11
1, 4h, l (TC)(LCT)-11~-9
2h-11
2, 1h, h-3~-2
2, 1, 1+2h, h, hh-9~-8
2, 3h, m (TJ)-19~-18
3m-7
3, 1m, m?-11~-10
4h-7
3~4l (TC)-26
1+2m-9~-8
3+4mm (TJ)-6~-4
3+4, (d/b, d_d/f)mm (TJ)-6~-4
1+4 (First hit only)l-19
1+4lh-3(-19s)
1+4, 2lh, h-2
1+4, 2, 1lh, h, h-2
1+4, 2, 4lh, h, m-9
1+4, 2, d+4lh, h, l-23
1+4, 3lh, m-2~0
1+4, 3, b (Cancel)lh-20(37s)
2+3h(Absorbs 1 h/m hit)0~+1
f+2m?-18~-17
f+2, d/b_d_D/F (Cancel)(Special)?
f+3m-2~0
f+3, *, n (two spins)m+6~+7
f+3, * (three spins)!KND
f+4 (Homing)h+3~+5
f+1+2h-11~-10
d/f+1m-3~-2
d/f+1, 2m, h(, (throw))-1
d/f+1, 4m, m-12~-11
d/f+2m-6~-5
d/f+3m-8~-7
d/f+4m-9
d+2m-4s
d+1+2_FC+d/b_d+1+2l (TC)-18
d+3+4lh (TJ)-6(-25s)
d/b+1m (TC)-9
d/b+1, 2m (TC), l-13~-12
d/b+2m-13~-12
d/b+3l-12
b+1l (TC)(, (throw))-10~-9
b+2m-4s
b+2, 1m, m-7
b+2, 4m, l(LCT)-11~-9
b+2, 1+2m, h-10
b+2, 1+2, d (Cancel)m-6s
b+2, 1+2, 4m, h, m-13~-12
b+3m (TJ)-19~-18
b+3, 2m, m?-20~-19
b+3, 2, (d/b, d_d/f) (Cancel)m, (Special)?-33~-32
b+3, 4m (TJ), l (TC)(LCT)-11~-9
b+4m-8~-7
b+4, 2m, m-12~-11
b+4, 2, 3m, m, m-16~-13
b+1+4hl-8~-7
b+1+4 (First hit only, Second hit miss)h-25
b+1+4, 3hl, l?-13~-12
b+1+4, 4hl, m-14~-13
u/f+2h (throw)-7
u/f+2 (No throw)h-7
u/b_u_u/f+3m (TJ)-3~-2
u/b+4m (TJ)-15~-14
u_u/f+4m (TJ)-13~-12
f, F+1m+4~+5
f, F+2m-13~-12
f, F+2, 1m, h-5~-4
f, F+2, 3m, m-8~-7
f, F+2, 1+2m, m-13~-12
f, F+3 (Homing)m?-9~-8
f, F+4h (TJ)-3~-2
u/b, b(Special) (TJ)
u/b, b, 3_f, f, f+3m (TJ)0~+4
WS+1m-7~-6
WS+1, 4m, h-12
WS+2m-8~-7
WS+2, 1m, h-2
WS+3m-16~-15
WS+4m-3~-2
WS+1+2m?-2
WS+1+2, D (Cancel)(Special)?
FC+3+4 WS+3+4mm (TJ)-6~-5
FC+3+4, Dmm (TJ)-6~-5
FC+3+4, 3mm (TJ), mm (TJ)0~+1s
FC+3+4, 3, Dmm (TJ), mm (TJ)0~+1s
FC+d/f+2l (TC)-11~-10
FC+d/f+3m-13
SS+2m-9~-8
SS+4h-6~-2
f+1m-7
f+1, 3m, m-5~-4
f+1, 3, 1m, m, h-8
f+1, 4m, lh (TJ)-6(-25s)
f+1, d+4m, l (TC)-26
f+1, d+4, D/B (Cancel)m, (Special)-26
d/b+4l (TC)(LCT)-11~-9
d/b+4, Dl (TC)(LCT)-11~-9
d/b+4, 4l (TC), l (TC)(LCT)-7~-5
d/b+4, 4, Dl (TC), l (TC)(LCT)-11~-9
d/b+4, 4, 4l (TC), l (TC), l (TC)(LCT)-7~-5
d/b+4, 4, 4, Dl (TC), l (TC), l (TC)(LCT)-11~-9
LCT 3h(LCT)-3
LCT 1+4lh(LCT)-3(-19s)

Combos

Normal hit, CH Juggles

f+2
d/f+2
WS+3

  • 4 f,f+2,3 2,1,1+2 S! f,f+2,1
  • f,f+2,3 2,1,1+2 S! f,f+2,1
  • f,f+2,3 1,2,3 S! u/f+3 d/f+3
  • d/b+4,3 2,1,1+2 S! f,f+2,1
  • f+4 S! iWS+3 1+4 f,f+2,1
  • f+4 S! iWS+3 1+4 f+1+2
  • f+4 S! f+2~d WS+2,1 b+2,4,3

1+2

  • d/b+4,3 2,1,1+2 S! f,f+2,1
  • WS+4 2,1,1+2 S! f,f+2,1

b+3,4,3

  • 2,1,1+2 S! f,f+2,1

u/f+4

  • f,f+2,3 2,1,1+2 S! f,f+2,1
  • f,f+2,3 1,2,3 S! u/f+3 d/f+3
  • b+2,1+2,4 S! u/f+3 2,1,1+2
  • b+2,1+2,4 S! f,f+2,1

3~4

  • WS+1 d/f+1 2,1,1+2 S! f,f+2,1
  • WS+4 2,1,1+2 S! f,f+2,1
  • cc d/b+4,3 2,1,1+2 S! f,f+2,1

(2,1,)1+2

  • iWS+3 1+4 2,1,1+2
  • iWS+3,1+4 b+2,4,3
  • iWS+3 1+4 1 f,f+2,1+2

RD

  • u/f+4 f,f+2,3 2,1,1+2 S! f,f+2,1
  • f+3 (2 spins) iWS+3 1+4 f,f+2,3

Counter Hit Combos

CH b+4

  • d/b+4,3 2,1,1+2 S! f,f+2,1
  • WS+4 2,1,1+2 S! f,f+2,1

CH 4

  • f,f+2,3 1 2,1,1+2 S! f,f+3
  • 1+4 2,1,1+2 S! f,f+2,1

CH d+3+4

  • d/f+1 b+2,1+2,4 S! b+2,4,3
  • b+2,1 1,2,3 S! d/b+4,3

CH u/f+3
CH SS+4

  • d/b+4,3 2,1,1+2 S! f,f+2,1
  • b+1+4,4 S! b+2,4,3

CH FC+d/f+2

  • WS+1,4 d/f+3
  • WS+1,4 f+2

Gimmicks, wall, etc.

Temple Stage

empty

  • empty

Balcony Break Pre S!

BB!‎

  • empty

Balcony Break Post S!

BB!‎

  • empty

Wall Break Pre S!

WB!‎

  • empty

Wall Break Post S!

WB!‎

  • empty

Wall combos

empty

  • empty

Slide Punish


  • empty

Low Parry


  • f,f+2,3 1,2,3 S! u/f+3 d/f+3
  • d/f+1 b+2,1+2,4 S! b+2,4,3

Get Up 3


  • empty

Floater


  • empty

Backturned Opponent


  • empty

Wall Splat

W!‎

  • empty

Side Wall Splat

W!‎

  • empty

Wall Splat Enders

W!‎

  • b+2,1>d+4
  • 1+4,2,4
  • b+4,2,3

Okizeme

Mid

  • na

Low

  • na

Guaranteed hits

starter

  • finisher

Character specific


  • 1+2+3+4~d/f+3+4,d/f+3+4,d/f+1+2 unbreakable tackle
  • unbreakable tackle 1,2,1,1,2 42 dmg