Bryan Fury
SSR
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Strings

Punishers (click to expand)

Standing

(Status On hit Damage)
i10
1,2 (+5 15)
1,4 (+4 21)
2,3 (+6 24)
i12
4 (+6 4)
i13
d/f+2,1 (+4 23)
i14
f,b+2 (JG)
qcf+3 (+4 18)
f,f+2 (KND 32)
d+2 (+1~+2s 14)
i15
f+2,1,4 (KND 32)
d/f+1,1,1,1 (14)
i16
b+4 (+15 18)
f+3 (+1~+3 18)
d/b+1+2 (KND 39)
i17
1+2,2 (+3~+4 36)
i18
f+4,1 (JG)

While Standing

i10
FC+1 (+6)
i11
WS+1+2 (+6~+7 12)
WS+4 (+5~+6 16)
i12
WS+3 (+4 18)
i15
WS+1 (JG)
FC d/f+4 (+13~+14kg 21)
i19
WS+2~F+2 (JG)

Advanced

Whiff punish

  • f,f+2
  • d/b+1+2
  • qcb+2,4
  • f+4,1
  • RD

Punishing low stances

  • d+4
  • d/b+3
  • d/b+2

Plus frame moves

  • 1 (+1)
  • 2 (+1)
  • b+1 (+3~+4)
  • f+3 (0~+2)
  • f+1+2 (+8~+9)
  • d+1+2~2 (+2)
  • RD (+6~+7s)
  • b+3~f (+1)
  • u_u/f+3 (0~+1)
  • f,f+3 (+8~+9)
  • f,f,f+3 (+9~+10 GB)
  • 1+3+4 (+16~+17)

Counter punishment
CommandHit levelOn block
in rage d/f+1+2_FC+d/f+1+2m-22
in rage b+1+2m+6~+7s
1h+1
1, 2h, h-2
1, 2, 1h, h, m-6
1, 2, 3h, h, l-12
1, 2, 4h, h, h-3
1, 4h, h-7
1, 4, 2h, h, h-7
1, 4, 2, 1h, h, h, h0
1, 4, 2, 1, 2h, h, h, h, h-9
1, 4, 2, 1, u_d (Cancel)h, h, h-10
1, 4, 2, 4h, h, h, m (TJ)-5~-4
1, 4, 2, 1, 4h, h, h, h, m (TJ)-5~-4
1, 4, 3h, h, m-10
1, 4, 3, 3h, h, m, h-7
2h+1
2, 3h, m-10
3m-4
3, 2m, m-10
3, 2, 1m, m, m-9
3, 2, 1, 2m, m, m, m-10
3, 2, 1, 4m, m, m, l-11
3, 3m, h-6
3, 3, 2m, h, h-7~-6
3, 3, 4m, h, m-12
4h-7
4, 3h, m-10~-9
4, 3, 4h, m, m-12~-11
4, 3, 4* (Very long hold)h, m, m-9~-8
4, 3, f+4h, m, h-5~-4
1+2 (Homing)m-7~-6
1+2, 2m, m-14~-13
3+4m-13
f+2m-10
f+2, 1m, m-10
f+2, 1, 4m, m, m-13~-12
f+3m0~+2
f+4m-9
f+4, 1m, m-13~-12s
f+1+2h+8~+9
f+1+4!-12
d/f+1m-5
D/F+1, 1m, m-10
D/F+1, 1, 1m, m, m-10
D/F+1, 1, 1, 1m, m, m, m-10
d/f+1, 2m, m-15
d/f+2m-6
d/f+2, 1m, h-4
d/f+2, 3m, m-13
d/f+3 (Homing)l (TC)-26
d/f+4 (Homing)m-6~-4
d+2m-2~-1
d+2, 3m, m-10
d+3l-11
d+3, 2l, h-7
d+4l-11
d+1+2 FC+1+2mm (TC)-10
d+1+2 FC+1+2 (Second hit miss)m-28
d+1+2, 3mm, l-13~-12
d+1+2, Fm, (CD)-1
d+1+2, Bm, (SWAY)-8
d+1+2~2m+2
d+3+4l-12
d+3+4, 2l, m?-12
d+3+4, 2, d/b (Cancel)l, (Special)-23
d/b+2m?-6~-4
d/b+3l (TC)-12~-11
d/b+1+2mh-13
b+1m+3~+4
b+2h-7
b+2, 1h, h0
b+2, 1, 2h, h, h-9
b+2, 1, u_d (Cancel)h-10
b+2, 4h, m (TJ)-5~-4
b+2, 1, 4h, h, m (TJ)-5~-4
b+3m-7
b+3, F_d/Fm, (Special) (TC)(CD)+1
b+3, 2m, h-4
b+3, 2, 1m, h, m-9
b+3, 2, 1, 2m, h, m, m-10
b+3, 2, 1, 4m, h, m, l-11
b+3, 4m, m-12
b+3, 1+2m, m-6
b+3, 1+2, Dm, m-6
b+4m-10
b+1+3_b+2+4Absorbs 1 h/m hit
1 When parrying 2h-10~-9
2 When parrying 2m-5
b+1+4!KND
u_u/f+3m (TJ)0~+1
u+4m (TJ)-5~-3
u/f+4m (TJ)-5~-3
f, F+2h-10
f, F+3m-13~-12
f, F+3* (Very long hold)m+8~+9
f, F+4 (Homing)h-10~-7s
f, b+2h-7~-6
b, d/f+4l-13
b, B+4m(h)-19~-7
f, f, f+3m+9~+12g
WS+1m-16~-15
WS+2 (to GUP)m(GUP)-8
GUP When hit b_F+2m, (throw)-10
WS+3m-10
WS+3, 4m, m-10
WS+4m-6~-5
WS+1+2m-5~-4
FC+d/f+4m-10~-9
SS+1h-5~-4
SS+2m-6~-5
SS+2, 3m, l-13~-12
qcf_In certain strings F (to CD)(Special) (TC)(CD)
qcf+1m-16~-15
qcf+2h-6
qcf+2, 1h, m-11
qcf+1+2m?-12~-11
qcf+3m-10
qcf+3, 4m, m-10
qcf+4m-5
qcf+4, 1m, h0
qcf+4, 1, d_u (Cancel)m, (Special)-11
qcf+4, 1, 2m, h, h-9
qcf+4, 1, 4m, h, m (TJ)-5~-4
qcb (to SWAY)(SWAY)
qcb+2m-9~-8
qcb+2, 4m, h-10~-7s
qcb+3l-13~-12
qcb+4m-12~-11
1+3+4 (to TNT)!+16~+19
After TNT f+2m-10
After TNT f+2, 1m, m-10
After TNT f+2, 1, 4m, m, m-161~-160
After TNT f+2, 1, 4, 2m, m, m, h-140
After TNT f+2, 1, 4, 2, 1m, m, m, h, h-134
After TNT f+2, 1, 4, 2, 1, 4m, m, m, h, h, m (TJ)-136~-137
After TNT f+2, 1, 4, 2, 1, 4, 2m, m, m, h, h, m (TJ), h+4
After TNT f, F+2h+4
After TNT u/b+1+2, ,mm
u/b+1+2mm-16
u/b+1+2 (Second hit miss)m-18
u/b+1+2, 1mm, m-13
u/b+1+2, 1, 2mm, m, m-16
u/b+1+2, 1, 2, 1mm, m, m, m-13
u/b+1+2, 1, 2, 1, 2mm, m, m, m, m-16
u/b+1+2, 1, 2, 1, 2, 1mm, m, m, m, m, m-13
u/b+1+2, 1, 2, 1, 2, 1, 2mm, m, m, m, m, m, m-16
u/b+1+2, 1, 2, 1, 2, 1, 2, 1mm, m, m, m, m, m, m, m-13
u/b+1+2, 1, 2, 1, 2, 1, 2, 1, 2mm, m, m, m, m, m, m, m, m-16
u/b+1+2, 1, 2, 1, 2, 1, 2, 1, 2, 1mm, m, m, m, m, m, m, m, m, m-32
u/b+1+2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 4mm, m, m, m, m, m, m, m, m, m, m-35

Combos

Normal hit, CH Juggles

f,b+2

  • f+1+2 2 b+2,4 S! b+3~f,4,1,2
  • f,f+4 S! WS+3,4 f,f+2

f+4,1

  • d/b+2 2 b+2,4 S! b+3~f,2,1
  • u+3 2 b+2,4 S! b+3~f,4,1,2
  • qcf+3,4, 4,3,4 S! d/b+1+2

u/f+4

  • d/b+2 2 b+2,4 S! b+3~f,2,1
  • SSR qcf+3,4, 4,3,4 S! d/b+1+2

WS+2~f+2

  • b+2,1,4 S! b+3~f,4,1,2

WS+1

  • f,b+2 b+2,1,4 S! b+3~f,4,1,2

d/f+3

  • u/f+3 2 b+2,4 S! b+3~f,2,1
  • d/b+2 1,2,4 S! b+3~f,4,1,2
  • FC d/f+4 S! b+3~f,3,4 f,f+2

qcb+4

  • 4,3,4 S! b+3~f,4,1,2
  • 1+2 d/b+2 2 b+2,4 S! d+3,2
  • 1+2 d/b+2 1 f,f+4 S! b+3~f,2,1
  • 1+2 d/b+2 1 qcb+2,4 S! d+3,2

RD

  • f,f+3* S! 3,3,4
  • f,f+3* S! WS+3 WS+3,4 f,f+2
  • u/f,n,4 b+2,1,4 S! b+3~f,4,1,2

Counter Hit Combos

CH b+1

  • d/b+2 2 b+2,4 S! b+3~f,2,1

CH 4

  • 1 b+3~f CC f+1 f,f+4 S! b+3~f,2,1

CH f+3

  • SSR d/b+2 1 qcb+2,4 S! b+3~f,4,1,2
  • f,f+4 S! u/f+4>qcb+4

CH 3+4

  • f,f+3* S! WS+3,4 1 f,f2
  • f,f+3* S! b+3~f CC f+1 b+3~f,4,1,2
  • f,f+3* S! u/f+3 1 b+3~f,2,1

CH f,f+4
CH FC d/f+4

  • S! WS+3,4 3,3,4
  • S! WS+3,4 1 b+3~f,4,1,2
  • S! qcf+2,1 b+3~f,4,1,2

CH WS+3

  • d/b+2 1,2,4 S! b+3~f,4,1,2
  • ,4 d/b+2 1,2,4 S! b+3~f,4,1,2

Gimmicks, wall, etc.

Temple Stage

f,b+2

  • WS+3,4 f,f+4 S! b+3~f CC f+4,1 FB! f,b+2 W! 3,2,1,2

WS+2~f+2

  • SSR b,b+4 FB! SSR d/b+2 1 qcb+2,4 S! d/f+2,3

RD

  • b+1+4 FB! f,f+4 S! u/f+3 1 b+3~f,2,1

Temple Stage Wall Combo

W!‎

  • b+1 FB!~d FC d/f+4 b+3~f WS+3>4
  • b+1 FB!~d FC d/f+4 3,2,1,2
  • f+4,1 FB!~d FC d/f+4 u/f+3 d/b+1+2

Balcony Break Pre S!

BB!‎

  • na

Balcony Break Post S!

BB!‎

  • na

Balcony Break combos


  • d/f+2,1 d/b+1+2 BB! u/f+4 d+4
  • 2 f2,1,4 BB! u/f+4 d+4
  • f,f+2 BB! f,f+3* b+3~f,2,1 W! b+3~f,3>4
  • (60%) d/b+1+2 BB! qcb+2,4 S! qcf+2,1 W! d/f+2,1 d/b+1+2
  • RD SSL d/b+1+2 BB! f,f+3* b+3~f,2,1 W! b+3~f WS+3>4

Wall Break Pre S!

W!‎

  • u/f+3 d/b+1+2 WB! f,f+4 S!b+3~f,1+2
  • f,f+2 WB! qcb+2,4 S! d/f+2,3

Wall Break Post S!

W!‎

  • d/f+2,1 d/b+1+2 WB! u/f+4 d4

Wall combos


  • WS+1 qcf+2,1 qcb+2,4 S! b+3~f,2,1 W! (60%) RD qcf(2),1 = 116 dmg

Get Up 3


  • WS+3 d/b+2 2 b+2,4 S! d+3,2

Slide Punish


  • cc d/b+2 1,2,4 S!b+3~f,4,1,2
  • fc d/f+4 S! b+3~f,3,4 f,f+2

Low Parry


  • d/b+2 2 b+2,4 S! b+3~f,4,1,2
  • qcb+2,4 S! WS+3,4 f,f+2
  • iWS+3,4 1 qcb+2,4 S! b+3~f,2,1

Backturned Opponent


  • 3,3,2 f,f+4 S! d/b+2 3,3,4 = 90 dmg

Wall Splat

W!‎SSR 3,3,2 W! b+3~f,3,4
b+1+2 W! b+3~f,3,4
b+4 W! f,b+2
qcf+1+2 W!‎d/b+1+2 b+3~f,3>4

Side Wall Splat

W!‎1,2,1

Wall Splat Enders

W!‎b+3~f,3>4
d/f+2,1 d/b+1+2
d/f+2,1 d/b+1+2
3,2,1,2
u/f+3 d/f+1,1,1,1,2 (vs Jack-7)

Character specific

Bryan Taunt

Taunt is +16 on hit,you can cancel it during attack frame into various moves.

(!) 1+3+42,3
1,4
f+2,1,4
b+4
f,b+2