Heihachi Mishima
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Strings

Punishers (click to expand)

Standing

(Status On hit Damage)
i10
1,1,2 (KND 25)
1,2,2 (+4 27)
i12
1+2 (KND 25)
f+1+2~qcf+2 (ED)
i13
d/b+1,2
i14
3,4 (+3~+4 35)
ewgf (JG)
i15
f+2,3 (KND 33)

While Standing

i11
WS+4 (+8~+9 13)
WS+4,4 (29)
i14
WS+1~qcf+2 (ED)

Advanced

Whiff punish

  • d/f+1,2
  • ewgf
  • f,f+2

Punishing low stances

  • d/b+3
  • d+4
  • d/b+2

Plus frame moves

  • 1,b+2,4 (+5)
  • d/f+2+3 (?)
  • RD (+9s)
  • 1 (+1)
  • f+4 (+4~+5s)
  • u/f+3,4 (+1)
  • b,b+1+2 (+8~+9)
  • f,f,f+3 (+9~+10g)
  • ewgf (+5)
  • cd+3 (+7)

Counter punishment
CommandHit levelOn block
in rage d+1+2m-22
in rage b+2, 1+2m, h+9~+10s
1h+1
1, 1h, h-1
1, 1, 2h, h, m-17
1, 2h, h-1
1, 2, 2h, h, h-12
1, 2, 2~1+2h, h, m-6~-5
1, 2, 2~1+2 u_dh, h, (Special)-16
1, 2, 4h, h, h-9
1, b+2h, m-2
1, b+2, 1h, m, m?-27~-23
1, b+2, 4h, m, m (TJ)+5
2h0
2, 2h, h-13
2, 2~1+2h, m-6~-5
2, 2~1+2 u_dh, (Special)-14
3h-10
3, 4h, m-14~-13
4h-9
4~3 WS+4~3m (TJ)-11~-9
1+2m-12~-11
f+2h-9~-8
f+2, 3h, m-3~-1
f+2~1+2m-6~-5
f+2~1+2 u_d(Special)
f+3m-3~-1
f+4m+4~+5s
f+1+2h-14~-13
d/f+1m-1~0
d/f+1, 1m, h-2
d/f+1, 2m, m-13~-12s
d/f+2m-7~-6
d/f+4m-6
d/f+1+2m-14~-13
d+1m-9~-8
d+1, Dm-9~-8
d+1, 2m, m-9~-8
d+3_d/f+3+4m-7~-6s
d+1+4!KND
d+2+3(Special)!-3
d/b+2l (TC)-18~-16
d/b+1+2mm?-13~-12
b+1 (Homing)h-11~-10
b+1, 2h, h-9
b+1, 2~1+2h, m-6~-5
b+1, 2~1+2 u_dh, (Special)-19~-18
b+2m-2~-1
b+3h-4~-2
b+3, 3h, m-12~-8s
b+4 (Homing)m-9~-7
b+1+2m-9~-8
b+1+2, 1+2m, m-13
u/f+3m (TJ)-10~-9
u/f+3, 4m (TJ), m (TJ)+1~+2
u/f+4m (TJ)-5~-2
f, F+2m?-16~-15
f, F+3m-3~-1s
b, f+2m-7~-6
b, f+2, 1m, h-9
b, f+2, 2m, m-12s
b, f+2, 3m, h-9~-8
b, B+1+2m+8~+9
b, B+3+4(Special)
qcf+2m-17~-16
f, f, f+3m+9~+12g
WS+1m-14~-13
WS+2m (TC)-6
WS+4m-3~-2
WS+4, 4m, m-15~-14
FC+d/f+4l (TC)-23
SS+2m-9
SS+2, 1m, m-12~-11
Opponent Down, d+4l(On grounded opponent)-16
2+3+4(Special)
1+2+3+4(Special)
When ki-charged d, u, u_u/f+3(Special), m (TJ)-10~-9
When ki-charged d, u, u_u/f+3, 4(Special), m (TJ), m (TJ)+1~+2
f+3+4(Special)(h_m punch parry)(RAI)
RAI 1 (Homing)h-2~-1
RAI 2m-13~-12
RAI 2, 1m, m-17~-16s
RAI 1+2h!CS
f, n, d, D/F(Special)
f, n, d, d/f+1m-15~-13
f, n, d/f+1m (TJ)-9~-7
f, n, d, D/F+2h-10~-9
f, n, d, d/f+2h+5~+6
f, n, d, d/f+3m+7~+8
f, n, d, D/F+3l?-23~-22
f, n, d, d/f+4l(HS)-23
f, n, d, d/f+4, 4l, l(HS)-11
f, n, d, d/f+4, 4 (Single hit)l, l(HS)-11
f, n, d, d/f+4, 4, 4l, l, l(HS)-11
f, n, d, d/f+4, 4, 4 (Single hit)l, l, l(HS)-11
HS n, 1m(HS)-12~-11
HS n, 4m(HS)-3~-2
HS n, 4, 4m, m(HS)-16~-15

Combos

Normal hit, CH Juggles

ewgf
f,f+2

  • f+3 d/f+1 bf2,3 S! f+3+4,2,1
  • ewgf f+2,3 b,f+2,3 S! f+3+4,2,1
  • b+4 S! f+2,3 f+1,b+2,1

otgf

  • ewgf f+3 d/f+1 b2,1 S! f+3+4,2,1
  • ewgf ewgf b,f+2,3 S! f+3+4,2,1
  • otgf d/f+1 b,f+2,3 S! cd+4,4,1

Counter Hit Combos

CH b+3
b+2

  • b+4 S! cd+4,4,1 1+2

CH 4

  • 2 d/b+1,4 S! f+3,4 b+1+2

CH qcf+1

  • f+3 d/f+1 d/b+1,4 S! f+3,4

Gimmicks, wall, etc.

Temple Stage

empty

  • empty

Balcony Break Pre S!

BB!‎

  • empty

Balcony Break Post S!

BB!‎

  • empty

Wall Break Pre S!

WB!‎

  • empty

Wall Break Post S!

WB!‎

  • empty

Wall combos

empty

  • empty

Slide Punish


  • empty

Low Parry


  • empty

Get Up 3


  • empty

Floater


  • empty

Backturned Opponent


  • empty

Wall Splat

W!‎

  • empty

Side Wall Splat

W!‎

  • empty

Wall Splat Enders

W!‎

  • 1,3 b+1+2

Okizeme

Mid

  • (b+2, 3, 4,) 2

Low

  • (b+2,) 3

Guaranteed hits

starter

  • finisher