Jin Kazama
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Strings

Punishers (click to expand)

Standing

(Status On hit Damage)
i10
2,4 (KND 29)
1,2 (+3 19)
2,1 (+6~+7 18)
1,3 (+4 17)
i12
f+3 (+3 16)
1+2 (KND 30)
i13
d/f+1,4 (+10~+13kg 28)
RA (KND 55)
i14
f+1+2 (KND 38)
cd:2 (S!)
3,1 (+7 26)
d/f+3,3 (+8 26)
RD
i15
u/f+4 (JG)
d+3+4 (JG)
b+2,1 (+2~+3 22)
f,f+2 (KND 24)
i16
f+4 (+4~+5 21)
i19
cd+1 (JG)

While Standing

i10
FC+1 (+6)
i11
WS+4 (+8~+9 16)
i13
WS+1,2 (+3~+4s 26)
i14
WS+2 (S!)
i16
WS+3 (+10~+12kg 20)

Advanced

Whiff punish

  • na

Punishing low stances

  • na

Plus frame moves

  • 1 (+1)
  • 1,2,3 (0~+2)
  • 1,3~3 (+6~+8)
  • f+3~3 (+6~+9)
  • f,f+3 (+2~+4)
  • f,f+3,1 (+1)
  • f,f+4 (+4~+7s)
  • cd+2 (+5~+6)
  • RD,d/f (+14~+15g)
  • RD,3 (+8~+13g)
  • RD,3,1 (+9(wl+15g))
  • d/b+1+2 (-25~+5)
  • ZEN_CDS+3+4 (+8~+13g)

Counter punishment
CommandHit levelOn block
in rage b+1+2h-9
in rage f, n, d, d/f+1+2hm-7~-6
in rage f, n, d, d/f+1+2, D/Fhm, (Crouch dash)+14~+15g
in rage f, n, d, d/f+1+2, 3hm, h (TJ)+8~+13g
in rage f, n, d, d/f+1+2, 3, 1hm, h (TJ), m (TC)+9(wl+15g)
1h+1
1, 2h, h-2
1, 2, 3h, h, m0~+2
1, 2, 4h, h, h-4~-2
1, 3h, h-6
1, 3, Fh, h, (CDS)-7
1, 3, Bh, h, (Special)-6
1, 3, 2h, h, m-1
1, 3, 2, 1h, h, m, m-7
1, 3, 2, 1, 4h, h, m, m, l-13~-12
1, 3~3h, m+6~+8
1, 3~3d/f+3h, m, m-14
1, d+3h, l-12~-11
1, d+3, 4h, l, l-13
2h0
2, 1h, m-3~-2
2, 1, 4h, m, m-9~-7
2, 1, 4~4h, m, l-31
2, 4h, h-9~-6
3h-7
3, 1h, h-1
3, 1, 4h, h, l-13
4 (Homing)h-9~-8
4~3_WS+4~3m (TJ)-14~-4
1+2mmh-14
3+4h (throw)-9
f+2h-5~-4
f+3m-8
f+3~3m+6~+9
f+3~3, d/f+3m, m-14
f+4m-8~-7
f+4, Fm, (CDS)-1~0
f+1+2hh-9~-8
f+1+2 (Second hit whiff)h-27
d/f+1m-3~-2
d/f+1, 4m, h-9~-6
d/f+1, 4~4m, m-11
d/f+2m-7~-6
d/f+3m-16
d/f+3, 3m, h-8
d/f+3, 3, fm, h, (CDS)-7
d/f+3, 3, bm, h, (Special)-8
d/f+4m-3~-2
d/f+1+2m(Absorbs 1 h/m hit)-12~-11
d+1m-7
d+3l-13~-12
d+3, 3l, m-16
d+4l (TC)-13~-12
d+3+4mm-19~-17
d+3+4 (Second hit miss)m-30
d/b+2m-10
d/b+2, 2m, h-12
d/b+2, 2, 3m, h, m-9~-8
d/b+2, 3m, m-8~-6
d/b+3h (TC)-13~-11
d/b+4l-13~-12
d/b+1+2m((Special))-25~+5
b+2m-11~-10
b+2, 1m, m-9~-8
b+3m-6
b+3, fm, (CDS)-2~-1
b+4m-7~-6
u/b+1+2!KND
u/f+2m-7~-6
u/b+3m (TJ)-11~-10
u_u/f+3m (TJ)-9~-8
u+4m (TJ)-13~-11
u/f+4m (TJ)-13~-11
f, F+2m-8~-7
f, F+3m+2~+4
f, F+3, 1m, h+1
f, F+3, 1, 3m, h, h-6
f, F+3, 1, 3, 2m, h, h, m-1
f, F+3, 1, 3 , 2, 1m, h, h, m, m-7
f, F+3, 1, 3 , 2, 1, 4m, h, h, m, m, l-13~-12
f, F+4m+4~+7s
b, f+2m-7~-6
b, f+2, 1m, h-5
b, f+2, 1, 2m, h, m-5~-4
b, f+2, 3m, m-12
b, f+2, 3, fm, m, (CDS)-1
WS+1m-6~-5
WS+1, 2m, m-8~-7
WS+1, 2, fm, m, (CDS)-9~-8
WS+2m-12~-11
WS+3 (Homing)m-9~-7
WS+4m-3~-2
Opponent Down d+2l(On grounded opponent)-13~-12
1+3+4(Special)
d+1+2 (to ZEN)(Special) (TC)(CDS)
b+1 (to CDS)(Special) (TC)(CDS)
CDS F(Special)
ZEN_CDS D/F(Crouch dash)
ZEN_CDS 1m-3~-2
ZEN_CDS 1, 2m, m-14~-13
ZEN_CDS 2m-14~-13
ZEN_CDS 3 (Homing)m-9~-8
ZEN_CDS 4l (TC)-26
ZEN_CDS 1+2hh-13~-12
ZEN_CDS 3+4h (TJ)+8~+13g
f, n, d, d/f(Crouch dash)
f, n, d, d/f, u/f(Special) (TJ)(Crouch dash)
f, n, d, D/F+1m?-13~-12
f, n, d, d/f+1m?-13~-12
f, n, d, D/F+2h-10~-9
f, n, d, d/f+2h+5~+6
f, n, d, d/f+3 (Homing)m-9~-7
f, n, d, d/f+4l-31
f, n, d, d/f+4, 3+4l, m (TJ)-14~-4

Combos

Normal hit, CH Juggles

u/f+4
d+3,4
WS+2

  • b+3 b+3~f CDS 1 4 S! b+3~f CDS 1,2
  • b+3 1,2,4 S! b+3~f CDS 1,2
  • b+2,1 d/f+1,4 S! b+3~f CDS 1,2
  • b,f+2,3~f,1 4 S! b+3~f CDS 1,2
  • ewhf 1,2,4 S! b+3~f CDS 1,2
  • ewhf b+3~f CDS 1 4 S! b+3~f CDS 1,2

eCD+1

  • ewhf b+3~f CDS 1 4 S! b+3~f CDS 1,2
  • ewhf 1,2,4 S! b+3~f CDS 1,2
  • b,f+2,1 d/f+1,4 S! b+3~f CDS 1,2
  • b+2,1 d/f+1,4 S! b+3~f CDS 1,2

cd+4

  • b,f+2,1 4 S! d/b+2,3
  • b+2,1 4 S! d/b+2,2,3
  • d/f+1,4 S! b,f+2,3~f,4

ewhf

  • S! ewhf b+3~f CDS 1 b+3~f CDS 1,2
  • S! ewhf b+2,1 d/b+2,2,3
  • S! b+3~f CDS 3 b+2,1 d/b+2,2,3
  • S! b+3~f CDS 3 b+3~f CDS 1 2 f+4
  • S! b,f+2,1 1 1,2,4
  • S! b,f+2,1 1 b+3~f CDS 1,2
  • S! d+1+2 ZEN 3+4 b+3~f CDS 1 f,f,b+3~f CDS 1,2

f,f+3
?(d/f+1,)4~4

  • b+2,1 d/f+1,4 S! b+3~f CDS 1,2
  • b+2,1 4 S! b,f+2,1,2

CDS 1+2

  • u/f,n,4 b+2,1 4 S! d/b+2,3

Counter Hit Combos

CH 4

  • b+2,1 4 S! b,f+2,1,2

CH u/f+2

  • ws+4 4 S! b+3~f CDS 1,2
  • b+2,1 4 S! d/b+2,2,3

CH b+3

  • b+2,1 4 S! d/b+2,2,3
  • ~f,3 S! b+3~f CDS 1 f,f,b+3~f CDS 1,2

CH d/b+4

  • b+2,1 d/f+1,4 S! b+3~f CDS 1,2

CH f+4

  • ~f,d/f~b b+3~f CDS 1 d/f+1,4 S! b+3~f CDS 1,2
  • ~f,d/f~b b+3~f CDS 1 d/f+1,4 S! b,f+2,1,2
  • b+2,1 4 S! b,f+2,1,2
  • ws+4 b+2,1 1,(2),4 d/b+2,3

Gimmicks, wall, etc.

Temple Stage

empty

  • empty

Balcony Break Pre S!

BB!‎

  • empty

Balcony Break Post S!

BB!‎

  • empty

Wall Break Pre S!

WB!‎

  • empty

Wall Break Post S!

WB!‎

  • empty

Wall combos

empty

  • empty

Slide Punish


  • empty

Low Parry


  • empty

Get Up 3


  • empty

Floater


  • empty

Backturned Opponent


  • empty

Wall Splat

W!‎

  • empty

Side Wall Splat

W!‎

  • empty

Wall Splat Enders

W!‎

  • 1 d/b+2,2,3
  • 1,2,3 d+4
  • d/b+2,3 d+2
  • 3,1 f+4
  • b+2,1 d+2

Okizeme

Mid

  • na

Low

  • na

Guaranteed hits

starter

  • finisher