Marshall Law
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Strings

Punishers (click to expand)

Standing

(Status On hit Damage)
i10
1,1,2
i11
4,3 (26)
u/f+1,3 (20)
i12
3,4 (KND 32)
i13
d/f+4 (+3 15)
i14
3+4,4 (+5~+7k 34)
b+4,3 (KND 34)
i15
d/f+2 (JG)
u/f+4 (JG)
i16
b+2,2 (+4 22)
i17
f,f+4,3 (BU 20)
i18~20
u/f:4 (JG)

While Standing

i11
WS+4 (+7~+8 14)
i13
WS+1,2 (KND 38)
i15
WS+2 (JG)
i18~20
u/f+4 (JG)

Advanced

Whiff punish

  • b+4,3
  • 3+4,4
  • b+2,2
  • f,f+4,3
  • f,f+3
  • DSS f+4

Punishing low stances

  • d+3+4
  • d+4,3
  • b+4
  • u/f+4

Plus frame moves

  • 1 (+1)
  • 4,3,b,f (+7)
  • 4,3,4,b,f (+7)
  • 4,u+3 (-1~+1)
  • f+2~1 (+5~+6)
  • f+1+2 (+3s)
  • f+1+2,d (+3s)
  • d/b+2,4,d (-6~+1)
  • b+2,3,4,b,f (-8~+6)
  • f, f, f+3 (+7~+15g)
  • WS+3 (+1)
  • WS+3,b,f (+13g)
  • WS+4,b,f (+6)
  • DSS 1,4 (+4~+12g)
  • DSS f+4 (+4~+12g)
  • TFS-whiff 1,4 (+4~+12g)
  • TFS-whiff f+4 (+4+~+12g)
  • BT 1 (+1)

Counter punishment
CommandHit levelOn block
in rage 1+2m-26
in rage d/b+4, 3+4l, h-12~-4 (-11)
1h+1
1, 1h, h-7
1, 1, 1h, h, h-7
1, 1, 1, 1h, h, h, h-7
1, 1, 1, 1, 1h, h, h, h, h-7
1, 2h, h-1
1, 2, b, fh, h, (DSS)-2
1, 2, 2h, h, m-8
1, 2, 2, 2h, h, m, h-9
1, 2, 2, 2, b, fh, h, m, h, (DSS)-4
1, 2, 2, 1+2h, m, m-13~-10
1, 2, 3h, h, m-6~-5
1, 2, u/f+3h, h, (Special) (TJ)-23
1, 2, u/f+3, 4h, h, (Special) (TJ), m-9~-8
2h0
f+2h0
2, 2h, m-8
2, 2, 2h, m, h-9
2, 2, 2, b, fh, m, h, (DSS)-4
2, 2, 1+2h, m, m-13~-10
2, b+2h, h-4
2, b+2, 1h, h, h-3~-2
2, b+2, 1, 2h, h, h, m-3s
2, b+2, 1, 2, dh, h, h, m-3s
3h-9
f+3h-13
3, 3h, m-14
3, 4h, h-10
4h-9
f+4h-9
4, 3h, h-14~-13
4, 3, b, fh, h, (TFS)+7
4, 3, 4h, h, h-6
4, 3, 4, b, fh, h, h, (TFS)+7
4, u+3h, m (TJ)-1~+1
3+4mm (TJ)-12
3+4, 4mm (TJ), h-13~-11
f+2~1m+5~+6
f+1+2m+3s
f+1+2, Dm+3s
f+3+4m (TJ)-2~-1
f+1+4m-14~-13
d/f+1m-1
d/f+2m-7~-6
d/f+3m-12
d/f+3, 3m, l-14
d/f+3, 3, 3m, l, h-8
d/f+3, 3, 4m, l, m (TJ)-17~-16
d/f+4m-8
d/f+4, 3m, m (TJ)-18~-16
d/f+3+4l (TC)-15
d+1l (TC)-13~-12
d+1, 3l (TC), m-11~-10
d+2_FC+2Sm (TC)-4
d+2, 3Sm (TC), m-15~-12
d+3l-14
D+3l-14
d+3, 3l, h-7
d+4l-11
d+4, 3l, h-12
d+3+4l (TC)-13
d+3+4, 3l (TC), m (TJ)-18~-16
d/b+2m-4
d/b+2, 4m, m (TJ)-17~-10
d/b+2, 4, Dm, m (TJ)-6~+1
d/b+3l-12~-10
d/b+4l (TC)-37
d/b+4, 4l (TC), m (TJ)-9~-7
d/b+1+2!KND
d/b+1+2, u, u (Cancel)(DSS)
d/b+3+4m (TJ), m-9~-2
d/b+3+4 (Second hit miss)m (TJ)-41~-37
d/b+3+4 (First hit whiffs_blocked)m-9~-2
D/B+3+4m (TJ)-27~-23
b+1m-9
b+1, b, fm, (DSS)-7
b+1, 2m, m-14
b+1, 2, b, fm, m, (DSS)-10
b+1, 2, 2m, m, m-14~-13
b+2m-8
b+2, 1m, h-1~0
b+2, 2m, h-9
b+2, 2, b, fm, h, (DSS)-4
b+2, 3m, l-12
b+2, 3, 4m, l, m-7~-5
b+2, 3, 4, b, fm, l, m, (TFS)-8~+6
b+2, 3, d+4m, l, l?-37
b+3 (Homing)m-12~-9
b+3, B (Homing)m-11~-8
b+4 (Homing)m-7
b+4, 3m, h-6~-4
b+4, Bm-4
b+3+4m-18~-17
u/f+1_d/b+1+2, 1_1+2+3+4, 1h-5
u/f+1, 3h, l-13
u/b_u_u/f+3m (TJ)-17
u/b_u_u/f+3, 4m (TJ), m (TJ)-18~-16
u/f+4m (TJ)-13~-11
u/f+3+4l (TJ)-24
u/b_u_U/F+3(Special) (TJ)
u/b_u_U/F+3, 4(Special), m-9~-8
U/B+4_FC+u/b+4m (TJ)-17~-7
U+4_FC+u+4m (TJ)-17~-7
U/F+4_FC+u/f+4m (TJ)-17~-7
u/b_u_U/F+4, 3m (TJ), m (TJ)-18~-15
f, F+2m-7~-5
f, F+2, 1m, h-4~-3
f, F+2, 1, 3m, h, m-13~-11
f, F+2, 3m, h-17
f, F+3 (Close)m-17
f, F+3m-17~-14
f, F+4m-13~-12
f, F+4, 3m, m-14
qcf+1h-3
QCF+1, 2h, h-3~-2
QCF+1, 2, 1h, h, h-3~-2
QCF+1, 2, 1, 2h, h, h, m-16~-15
f, f, f+3m (TJ)+7~+15g
f, f, f+3, 1+2(When hit )m (TJ), (Special)
WS+1m-7~-6
WS+1, b, fm, (DSS)-5~-4
WS+1, 2m, h-9
WS+1, 2, b, fm, h, (DSS)0
WS+2m-18~-17
WS+3h, (TFS)+1
WS+3, b, fh, (TFS)+13g
WS+4m-4~-3
WS+4, b, fm, (TFS)+6
WS+4, 3m, m (TJ)-18~-16
FC+3l-14
FC+3, 4l, m (TJ)-18~-16
FC+d/b_d+4l (TC)-15
FC+d/f+4l (TC)-15
FC+4, 3l (TC), m (TJ)-18~-16
FC+U/B+4m (TJ)-31~-28 (20a)
FC+U+4m (TJ)-31~-28 (20a)
FC+U/F+4m (TJ)-21~-18 (10a)
FC+U/B+4, dm (TJ)-31~-28 (20a)
FC+U+4, dm (TJ)-31~-28 (20a)
FC+U/F+4, dm (TJ)-21~-18 (10a)
FC+u/b_u_U/F+3+4mm (TJ)-4~-2
FC+u/b_u_U/F+3+4 (First hit only)m (TJ)-13~-10
FC+d/f, d, D/F+3l (TC)-27~-23
SS+2m, (DSS)-5
SS+2, 1m, h, (DSS)-5~-4
SS+2, 1, 2m, h, m, (DSS)-6~-5
SS+2, 1, 2, 1m, h, m, m-20~-19
SS+3+4mh (TJ)-10~-7
SS+3+4 (Second hit miss)m-21
1+2+3+4(Special)
1+2+3+4, 1+2*(Special)
1+2+3+4, 1+2*, 2h-4~-3
Grounded face up D+1+2+3+4(Special)
d+1+2 (to DSS)(DSS)
DSS 1h-11~-10
DSS 1, f+1h, m-14~-12
DSS 1, 4h, h (TJ)+4~+12g
DSS 2h-4~-3
DSS 3 (Homing)h-3~-1
DSS 4l-14~-13
DSS 1+2h-10
DSS 1+3h(Throw)
DSS 2+4h(Throw)
DSS f+1m-14~-12
DSS f+2h(DSS)0
DSS f+3m-17~-14
DSS f+4h (TJ)+4~+12g
DSS , ,
b+1+2 (to TFS)hmh_m punch parry((Special))(TFS)
TFS-success 1h
TFS-success 2h
TFS-success 3m
TFS-success 4l
TFS-whiff 1h-11~-10
TFS-whiff 1, f+1h, m-14~-12
TFS-whiff 1, 4h, h (TJ)+4~+12g
TFS-whiff 2m-20~-19
TFS-whiff 3 (Homing)h-3~-1
TFS-whiff 4l-14~-13
TFS-whiff 1+2h-10
TFS-whiff f+1m-14~-12
TFS-whiff f+3m-17~-14
TFS-whiff f+4h (TJ)+4+~+12g
TFS-whiff , ,
BT 1h+1
BT 2m-14~-10
BT 2, 2m, m-17~-15
BT 3h-8
BT 4h-9
BT 4, 3h, m-12
BT 1+2h-1
BT d+4_BT FC+4l-15~-12
BT u/b_u_u/f+3m (TJ)-12
BT u/b_u_u/f+3, 4m (TJ), m (TJ)-18~-16

Combos

Normal hit, CH Juggles

d/f+2
ff3+4

  • f+4~u+3 b+2 b+2,1 S! f,f+2,1,3
  • f+4~u+3 b+2 b+2,1 S! 4,3 DSS f+3
  • f+4~u+3 b+2 b+2,1 S! 4,3 DSS f+4

BT d+4

  • >4~u+3 b+2 b+2,1 S! 4,3 DSS f+4

3+4,4

  • S! b+2,3,4 DSS f+4

Fake-Flip 4

  • f+4~u+3 b+2 b+2,1 S! 4,3 DSS f+4

u/f+4

  • WS+1 2 b+2,1 S! 4,3 DSS f+4
  • u/f+1 f+4 u+3 b+2,1 S! 4,3 DSS f+4

u/f+4,3

  • b+2 2 b+2,1 S! 4,3 DSS f+4
  • f+4,3 DSS 3 S! 4,3 DSS f+4

b+2,3,4

  • 3,4 S! 4,3 DSS f+3

f,f+4,3

  • b+2 4 u+3 b+2,1 S! 4,3 DSS f+4

Counter Hit Combos

CH 4

  • 3+4 1 b+2,1 S! 4,3 DSS f+4
  • b+2,3,4 b+2,1 S! 4,3 DSS f+4

CH 4,3

  • DSS f+2 b+2,1 S! DSS f+3

CH d+2,3
f+3+4
DSS 2

  • f+4 u+3 b+2 b+2,1 S! 4,3 DSS f+4

CH F1+2~d

  • WS+4 f+2 b+2,1 S! 4,3 DSS f+4

CH BT 2

  • ?WS+4 b+2 b+2,1 S! 4,3 DSS f+4
  • ?b+2,3,4 DSS 3 S! 4,3 DSS f+4
  • b+2,3,4 DSS f+4

Gimmicks, wall, etc.

Temple Stage

empty

  • empty

Balcony Break Pre S!

BB!‎

  • empty

Balcony Break Post S!

BB!‎

  • empty

Wall Break Pre S!

WB!‎

  • empty

Wall Break Post S!

WB!‎

  • empty

Wall combos

  • d/f+2 f+4~u+3 b+2 b+2 b+2,1 S! rage drive W! b+2,3,d+4

Slide Punish


  • empty

Low Parry


  • d/f+1 2 b+2,1 S! 4,3 DSS f+4
  • f+4 u+3 b+2 b+2,1 S! 4,3 DSS f+4

Get Up 3


  • WS+4,2 b+2 b+2,1 S! 4,3 DSS f+4

Floater


  • WS+4 2 b+2,1 S! 4,3 DSS f+4

Backturned Opponent


  • empty

Wall Splat

W!‎

  • empty

Side Wall Splat

W!‎

  • empty

Wall Splat Enders

W!‎

  • f+2,2,1+2
  • b+2,3,d+4
  • 4,3 DSS f+1
  • 4,3 DSS f+3

Okizeme

Mid

  • na

Low

  • u/f+3+4

Guaranteed hits

CH DSS 4

  • f+3+4

SS+3+4

  • d/b+3

d+3,3

  • d+4,3