Paul Phoenix
SSR
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Strings

Punishers (click to expand)

Standing

(Status On hit Damage)
i10
1,2 (+6 19)
i12
b+1,2 (KND 33)
d+1+2 (KND 30)
i14
b+3 (CS)
i15
d/f+2 (JG)
qcf+2 (KND 40~60)
3,2 (+7 31)
u/f+3,4 (JG)
i16
f,f+2:1 (KMeD 38)

While Standing

i11
WS+4 (+5~+6 18)
i13
WS+3,2 (KND 37)
i14
FC d/f+2:1
i15
u/f+4 (JG)
i16
WS+2 (JG)

Advanced

Whiff punish

  • qcf+2
  • qcf+1
  • b+1,2
  • f,f+2:1
  • d+1+2

Punishing low stances

  • d/b+4
  • d/b+3
  • d+2
  • 3,2
  • d/b+2

Plus frame moves

  • RD (+3(wl+9))
  • 1 (+1)
  • f+1+2 (+3~+4s)
  • d/f+1,b (+3)
  • d+1,2* (+20g)
  • b+2,1* (+8~+9s)
  • u/f+2 (+8~+9)
  • f,f+4 (-4~+5)
  • SS+1 (+8)
  • qcb+1 (0~+1s)
  • d/f+1~b+4 (+3~+4)

Counter punishment
CommandHit levelOn block
in rage 1+2m-22
in rage 1+2, bm-22
in rage qcf+1+2m+3(wl+9)
1h+1
1, 2h, h-1
1, 2, 3h, h, m-25~-24
1, 4h, l (TC)-11
2h0
2, 3h, h-12~-11
2, d+3h, l (TC)-12
3m-7~-6
3, 2m, h-3
4h-7
f+2h0
f+2, 3h, h-11~-10
f+2, 3, 1h, h, m-12
f+1+2m+3~+4s
f+1+4m-14~-12
d/f+1m-2
d/f+1, 1m, h-5~-4
d/f+1, 1, 2m, h, m-9~-8
d/f+1, bm, (Special)+3
d/f+2m-8~-7
d/f+3m-9
d/f+3, 4m, m-10~-9
d/f+3, 4*m, m-6~-5
d/f+4m-1~0
d+1m-9~-8
d+1, Dm-9~-8
d+1, 2m, m-17
d+1, 2 (Hold)m, m+20g
d+1, 4m, l-31
d+1, 4, 2m, l, m-14
d+4 (Close)l-31
d+4l-31
d+4, 2l, m-18
d+4:2:1+2l, m, m-17~-16
d+4, 2:1+2l, m, m-17~-16
d+1+2m?-16~-15
d/b+2m?-11~-10
b+1 (Homing)h-9~-8
b+1, 2h, h-5~-4
b+2m-5s
b+2, 1m, m-8
b+2, 1*m, m+8~+9s
b+3h-6~-5
b+4l-13~-12
b+1+2h0
u/b+2 (Homing)m-9~-8
u/f+2m (TJ)+8~+9
u/b+3m (TJ)-16~-15
u+3m (TJ)-16~-15
u/f+3m (TJ)-16~-15
u/b_u_u/f+3, 4m (TJ), m (TJ)-13~-12
u/f+4m (TJ)-13~-11
f, F+2m-17~-15
f, F+2, 1m, m-12
f, F+2, 1, B (Cancel)m, (Special)-21~-19
f, F+2, 2m, l (TC)-19~-17
f, F+2, 2, B (Cancel)m, (Special) (TC)-28~-26
f, F+2:1m, h-4
f, F+3m (TJ)-17~-16
f, F+3, 4m (TJ), m (TJ)-16~-15
f, F+3, 4, 4m (TJ), m (TJ), h-5~-3
f, F+3, 4, f_d/f+4m (TJ), m (TJ), m-14~-12
f, F+3, 4, d_d/b+4m (TJ), m (TJ), l (TC)-17~-16
f, F+4m (TJ)-5~+6
b, f+1h-6~-3
b, B+1+2!KND
WS+2m-14~-13
WS+3m-8~-7
WS+3, 2m, h-9~-8
WS+4m-6~-5
FC+d/f+2m-17~-16
FC+d/f+1+2l (TC)-12~-11
D(Hundred and sixty frames)(Special)
D(Hundred and sixty frames)n, u+3+4 (On the way up)m (TJ), m-49~-44
D(Hundred and sixty frames)n, u+3+4 (On the way down)m (TJ), m-21~-11
SS+1h+8
SS+3l-12
Opponent Down, d+2l(On grounded opponent)-12
qcf(Special)
qcf+1h-4~-3
qcf+2 (Close)m-17~-16
qcf+2m-17~-16
qcf+3l (TC)-14~-13
qcf+3+4m (TJ)-9~-8
qcf,_d, d/f, n
qcb(Special)
qcb+1m0~+1s
qcb+2m-8
qcb+3l (TC)-21~-20
qcb+3, 2l, m-10~-9
qcb+3, 2, 1l, m, h-10~-9
qcb+3, 2, 3l, m, l-13~-12
qcb+4 (Homing)h+3~+4
qcb+1+2m?-14~-13

Combos

Normal hit, CH Juggles

b+3

  • 3,2 b+1,2 S! qcf+2(c)
  • iWS+3,2 S! qcf+2(c)
  • iWS+3,2 S! qcf+1 qcf+2(c)
  • iWS+3,2 S! qcf+1; d+4,2:1+2
  • iWS+3 3,2 b+1,2 S! f,f+2:1
  • iWS+3 3,2 b+1,2 S! qcf+2(c)
  • qcf+4 3,2 b+1,2 S! f,f+2:1
  • qcf+4 b+1,2 S! qcf+1 d+4;2:1+2

d/f+2
u/f+4

  • d/f+1~b+4 S! qcf+2(c)
  • d/f+1~b+4 S! qcf+1 qcf+2(c)
  • d/f+1~b+4 S! qcf+1 qcf+1 qcf+2
  • qcf+1 d/f+1~b,4 S! qcf+2(c)
  • qcf+1 d/f+1~b,4 S! qcf+1 qcf+2
  • qcf+1 d/f+1~b,4 S! qcf+1 f,f+2:1
  • qcf+1 d/f+1~b,4 S! f,f+4 WS+3,2
  • qcf+1 3,2 b+1,2 S! f,f+2:1
  • qcf+1 qcf+1 d/f+1~b,4 S! qcf+2(c)
  • qcf+1 qcf+1 qcf+1 b+1,2 S! qcf+2(c)
  • d/f+1 qcf+1 d/f+1~b,4 S! qcf+2(c)
  • f+4 qcf+1 d/f+1~b,4 S! qcf+2(c)

u/f+3,4

  • b+1,2 S!qcf+1 d+4,2:1+2

f,f+4

  • WS+3,2 S! d+4,2:1+2

WS+2

  • d/f+1~b+4 S! qcf+2(c)
  • d/f+1~b+4 S! qcf+1 qcf+2(c)
  • d/f+1~b+4 S! deep qcf+1 f,f+2:1
  • d/f+1~b+4 S! deep qcf+1 1 f,f+2,1
  • d/f+1~b+4 S! deep qcf+1 qcf+1 f,f+2,1

qcf+1

  • qcf+1 d/f+1~b,4 S! qcf+2(c)
  • qcf+1 d/f+1~b,4 S! qcf+1 qcf+2
  • qcf+1 d/f+1~b,4 S! qcf+1 f,f+2:1
  • qcf+1 d/f+1~b,4 S! f,f+4 WS+3,2
  • qcf+1 3,2 b+1,2 S! f,f+2:1
  • qcf+1 qcf+1 d/f+1~b,4 S! qcf+2(c)
  • qcf+1 qcf+1 qcf+1 b+1,2 S! qcf+2(c)
  • d/f+1 qcf+1 d/f+1~b,4 S! qcf+2(c)
  • f+4 qcf+1 d/f+1~b,4 S! qcf+2(c)

qcb+1+2

  • d/f+1~b+4 S! qcf+1 qcf+2(c)
  • d/f+1~b+4 S! qcf+1 qcf+1 qcf+2(c)
  • qcf+1 d/f+1~b 4 S! qcf+2(c)
  • qcf+1 d/f+1~b 4 S! qcf+1 qcf+2
  • qcf+1 d/f+1~b 4 S! qcf+1 f,f+2:1
  • qcf+1 qcf+1 d/f+1~b 4 S! qcf+1 f,f+2,1
  • qcf+1 qcf+1 d/f+1~b 4 S! qcf+2(c)
  • qcf+1 qcf+1 qcf+1 b+1,2 S! qcf+2(c)

Counter Hit Combos

CH 4
CH f+4

  • 3,2 b+1,2 S! qcf+2(c)
  • 3,2 b+1,2 S! qcf+1 qcf+2
  • 3,2 b+1,2 S! qcf+1 f,f+2:1
  • 3,2 b+1,2 S! f,f+4 WS+3,2
  • d/f+1~b+4 S! qcf+2(c)
  • d/f+1~b+4 S! qcf+2(c)
  • d/f+1~b+4 S! qcf+1 qcf+1 f,f+2:1
  • d/f+1~b+4 S! qcf+1 qcf+1 qcf+1 f,f+2:1
  • b+1,2 S! qcf+2(c)
  • b+1,2 S! qcf+1 qcf+2(c)
  • b+1,2 S! qcf+1 qcf+1 f,f+2:1

CH qcb+4

  • d/f+1~b+4 S! qcf+2(c)
  • d/f+1~b+4 S! qcf+1 qcf+2(c)
  • qcf+1 d/f+1~b+4 S! qcf+2 (c)
  • qcf+1 d/f+1~b+4 S! qcf+1 qcf+2 (c)
  • qcf+1 qcf+1 d/f+1~b 4 S! qcf+2 (c)
  • SSL qcf+1 qcf+1 qcf+1 b+1,2 S! qcf+2 (c)
  • qcf+1 d/f+1~b+4 S! qcf+1 f,f+2:1
  • qcf+1 d/f+1~b+4 S! f,f+4 WS+3,2
  • qcf+1 3,2 b+1,2 S! f,f+2:1
  • RA~b SSR qcf+2 f,f+4 WS+3,2 S! qcf+2

CH d/b+2

  • b+1,2 S! qcf+2(c)
  • b+1,2 S! qcf+1 qcf+2(c)
  • b+1,2 S! qcf+1 f+1 f,f+2:1
  • b+1,2 S! qcf+1 f+2 f,f+2:1
  • b+1,2 S! qcf+1 qcf+1 f,f+2:1

CH u/b+2

  • d+1+2 W! SSL b+1,2 S! qcf+2(c)
  • d+1+2 W! SSL b+1,2 S! qcf+1 qcf+2(c)
  • b+1,2 d+4,2:1+2 WB! d/f+1~b 4 S! qcf+2(c)
  • qcf+1 qcf+1 d/f+1~b 4 S! qcf+2(c)
  • qcf+1 qcf+1 d/f+1~b 4 S! qcf+1 f,f+2,1
  • qcf+1 qcf+1 d/f+1~b 4 S! f,f+2:1
  • qcf+1 qcf+1 qcf+1 b+1,2 S! qcf+2(c)

CH qcf+3

  • d+4,2:1+2
  • iWS 3,2 S! qcf+2(c)

CH qcb+1

  • d/f+1~b+4 S! qcf+2(c)
  • d/f+1~b+4 S! qcf+1 qcf+2(c)
  • d/f+1~b+4 S! qcf+1 qcf+1 qcf+2
  • qcf+1 d/f+1~b,4 S! qcf+2(c)
  • qcf+1 d/f+1~b,4 S! qcf+1 qcf+2
  • qcf+1 d/f+1~b,4 S! qcf+1 f,f+2:1
  • qcf+1 d/f+1~b,4 S! f,f+4 WS+3,2
  • qcf+1 3,2 b+1,2 S! f,f+2:1
  • qcf+1 qcf+1 d/f+1~b,4 S! qcf+2(c)
  • SSL qcf+1 qcf+1 qcf+1 b+1,2 S! qcf+2(c)
  • d/f+1 qcf+1 d/f+1~b,4 S! qcf+2(c)

CH SS+1

  • S! qcf+1 qcf+1 d+4;2:1+2
  • S! qcf+1 qcf+1 qcf+1 d+4;2:1+2
  • S! qcf+2(c)
  • S! qcf+1 qcf+2(c)
  • S! qcf+1 qcf+1 qcf+2(c)
  • S! qcf+1 qcf+1 qcf+1 f;f+2:1
  • S! qcf+1 qcf+1 qcf+1 qcf+2

CH [b+2],1

  • qcf+1 d/f+1~b,4 S! qcf+2(c)
  • qcf+1 d/f+1~b,4 S! qcf+1 qcf+2
  • qcf+1 d/f+1~b,4 S! qcf+1 f,f+2:1
  • qcf+1 d/f+1~b,4 S! f,f+4 WS+3,2
  • qcf+1 3,2 b+1,2 S! f,f+2:1
  • qcf+1 qcf+1 d/f+1~b,4 S! qcf+2(c)
  • d/f+1 qcf+1 d/f+1~b,4 S! qcf+2(c)
  • f+4 qcf+1 d/f+1~b,4 S! qcf+2(c)

CH SS+3

  • b+1,2
  • b+1,2 d+4,2:1+2
  • b+1,2 d+4,2:1+2 WB! d/f+1~b 4 S! qcf+2(c)
  • d+1+2
  • d+1+2 W! SSL b+1,2 S! qcf+2(c)
  • d+1+2 W! SSL b+1,2 S! qcf+1 qcf+2(c)

Gimmicks, wall, etc.

Temple Stage

empty

  • empty

Balcony Break Pre S!

BB!‎

  • empty

Balcony Break Post S!

BB!‎

  • empty

Wall Break Pre S!

WB!‎

  • empty

Wall Break Post S!

WB!‎

  • empty

Wall combos

empty

  • empty

Slide Punish


  • empty

Low Parry


  • WS+3,2 S! qcf+1 qcf+1 f,f+2:1
  • qcf+4 3,2 b+1,2 S! f,f+2:1
  • d/f+4 3,2 b+1,2 S! qcf+2(c)
  • d/f+4 3,2 b+1,2 S! f,f+2:1
  • qcf+1 d/f+1~b,4 S! qcf+2(c)
  • qcf+1 qcf+1 d/f+1~b,4 S! qcf+2(c)
  • qcf+1 d/f+1~b,4 S! qcf+1 f,f+2:1
  • qcf+1 qcf+1 d/f+1~b,4 S! f,f+2:1
  • qcf+1 qcf+1 d/f+1~b,4 S! qcf+2(c)
  • SSR qcf+1 qcf+1 d/f+1~b,4 S! qcf+1 f;f+2,1
  • SSR qcf+1 qcf+1 d/f+1~b,4 S! f,f+4 WS+3,2

Get Up 3


  • empty

Floater


  • empty

Backturned Opponent


  • empty

Wall Splat

W!‎

  • b+1,2 W! d+4,2:1+2

Side Wall Splat

W!‎

  • SS d/f+1,1 b,b u/f+3,4

Wall Splat Enders

W!‎

  • d+1,4,2
  • qcf+2
  • b,b u/f+3,4 W! 3,2 d+1+2
  • d+4 2,1+2
  • d/f+1,1 d+1+2
  • 3,2 d+1+2
  • b,b u+3,4 qcf+2
  • RA~b u/f,n,4 qcf+2

Okizeme

Mid

  • na

Low

  • na

Guaranteed hits

qcb+1b+4
qcf+3+4qcf+2
f,f+2:1
b,f+1qcf+2(c)
qcf+3+4f,f+2:1